Prehistoric.kingdom.v1.1.116.early.access.rar -

The most substantial changes in v1.1.116 revolve around the . The developers have moved toward a more "biologically accurate" model for animal health:

: While overall spawn rates for afflictions have been reduced, the symptoms of illnesses are now much more severe. This "telegraphs" health issues more clearly, so you’ll know immediately when a T. rex is feeling under the weather. Prehistoric.Kingdom.v1.1.116.Early.Access.rar

Keeping a clean park is now more critical than ever. Healthy animals will naturally lower the cleanliness of feeders and troughs as they use them, with the rate affected by the overall dirtiness of the habitat. Furthermore, it is now much easier for these modules to contract diseases from infected animals, creating a potential "hotspot" for outbreaks if not monitored closely. 🛠️ Quality of Life and Bug Fixes The most substantial changes in v1